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Server Sent Events

Use send.SseUpgrade() to upgrade the connection to server sent events.

routes.Route{Pattern: "GET /sse", Handler: welcome.View}
lib/routes/welcome/view.go
package welcome
import (
"main/lib/core/clients"
"main/lib/core/receive"
"main/lib/core/send"
"time"
)
func View(client *clients.Client) {
alive := receive.IsAlive(client) // Tracks request status.
event := send.SseUpgrade(client) // Sends sse upgrade.
for *alive { // Loops until cancellation.
event("channel-1") // Switches to "channel-1".
send.Message(client, "Hello 1") // Sends message.
event("channel-2") // Switches to "channel-2".
send.Message(client, "Hello 2") // Sends message.
time.Sleep(time.Second) // Sleeps for 1 second.
}
}

Then consume the stream on the client.

<script lang="ts">
import {source} from "$lib/scripts/core/source.ts";
const connection = source("/sse") // Connects to the handler.
const channel1 = connection.select("channel-1") // Listens to "channel-1".
const channel2 = connection.select("channel-2") // Listens to "channel-2".
</script>
<h1>Channel 1</h1>
<span>{$channel1}</span> <!-- Renders most recent value of channel-1. -->
<h1>Channel 2</h1>
<span>{$channel2}</span> <!-- Renders most recent value of channel-2. -->