Server Sent Events
Use send.SseUpgrade() to upgrade the connection to server sent events.
routes.Route{Pattern: "GET /sse", Handler: welcome.View}
package welcome

import (
    "main/lib/core/clients"
    "main/lib/core/receive"
    "main/lib/core/send"
    "time"
)

func View(client *clients.Client) {
    alive := receive.IsAlive(client)    // Tracks request status.
    event := send.SseUpgrade(client)    // Sends sse upgrade.
    for *alive {                        // Loops until cancellation.
        event("channel-1")              // Switches to "channel-1".
        send.Message(client, "Hello 1") // Sends message.
        event("channel-2")              // Switches to "channel-2".
        send.Message(client, "Hello 2") // Sends message.
        time.Sleep(time.Second)         // Sleeps for 1 second.
    }
}
Then consume the stream on the client.
<script lang="ts">
    import {source} from "$lib/scripts/core/source";
    const connection = source("/sse")               // Connects to the handler.
    const channel1 = connection.select("channel-1") // Listens to "channel-1".
    const channel2 = connection.select("channel-2") // Listens to "channel-2".
</script>

<h1>Channel 1</h1>
<span>{$channel1}</span>                            <!-- Renders most recent value of channel-1. -->

<h1>Channel 2</h1>
<span>{$channel2}</span>                            <!-- Renders most recent value of channel-2. -->